Top Rated Tutorials

#B99AFF

Using Grasshopper to extract UV isocurves from surfaces for the purpose of custom toolpathing.

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Average: 5 (3 votes)
By: Brian Ringley
#B99AFF

In this year's Halloween Spooktacular we do another SPOOO-OOO-OOKY parametric pumpkin, exploring ghoulish ways to variably scale lists of

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Average: 4.3 (3 votes)
By: Brian Ringley

In this tutorial we cover a some basic arrays/lists.

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Average: 4.6 (22 votes)
By: Zach Downey
Maya Animation 08 Course Image

We build upon the previous tutorial by animating the motion path itself and setting our previously established motion path animations to

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Average: 5 (2 votes)
By: Brian Ringley

In this tutorial, we modify a couple of lines from the 

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Average: 4.6 (13 votes)
By: Zach Downey
#B99AFF

This is a tutorial from my Intro to Computation and Fabrication class at CUNY.

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Average: 4.7 (3 votes)
By: Zach Downey

In this quick tutorial we apply what we learned about lists and loops from part 3 to create a list of points.

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Average: 4.8 (9 votes)
By: Zach Downey
#B99AFF

Using Grasshopper to mask surface morphed geometry once it hits a threshold and replacing it with another system.

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Average: 3.8 (14 votes)
By: Brian Ringley

In this tutorial Brian adds some complexity to the surface to be used for toolpathing by deforming its edges along a sine curve.

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Average: 2.5 (2 votes)
By: Brian Ringley

In this tutorial, we read through a csv text file and create new points in 

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Average: 4.9 (10 votes)
By: Zach Downey
#B99AFF

Using RhinoCAM to toolpath surface isocurve-based patterns generated in Grasshopper.

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Average: 4.3 (4 votes)
By: Brian Ringley

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