10 Minute Tutorials

Learn Something. In less than 10 minutes.

In this tutorial Brian creates a surface to be used for robotic toolpathing.
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Average: 4.3 (4 votes)
By: Brian Ringley
Maya Animation 10 Course Image
In this tutorial we complete the anemone lampshade by thickening the poly model and exporting the smooth proxy as a VRML.
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Average: 5 (1 vote)
By: Brian Ringley
Maya Animation 09 Course Image
In this tutorial we clean up the polygonal model to make it watertight prior to thickening for 3D printing.
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By: Brian Ringley
Maya Animation 08 Course Image
We build upon the previous tutorial by animating the motion path itself and setting our previously established motion path animations to
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By: Brian Ringley
Maya Animation 07 Course Image
In this tutorial we attach our poly model along with its deformers to a motion path in order to animate the base of the lampshade.
1
Average: 1 (1 vote)
By: Brian Ringley
Maya Animation 06 Course Image
In this tutorial we begin work on the Anemone Lampshade by setting the initial poly modeling and deformer constraints for the tentacle co
4
Average: 4 (1 vote)
By: Brian Ringley
Maya Animation 04 Course Image
In this tutorial, Brian shows how to capture animated geometry at multiple frames over its animated lifesspan using animation snapshots.
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By: Brian Ringley
Maya Animation 03 Course Image
In this tutorial, Brian shows how to make geometry sets act in unison using a cluster deformer.
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By: Brian Ringley
Maya Animation 02 Course Image
In this tutorial, Brian shows how geometry can be made to travel along curves using motion paths.
5
Average: 5 (1 vote)
By: Brian Ringley
Maya Animation 01 Course Image
In this tutorial, Brian shows the basic UI elements of Maya (Outliner, Attribute Editor, Channel Box/Layer Editor, and the Animation Time
1
Average: 1 (1 vote)
By: Brian Ringley
Now that the print is done we have to remove it.
3
Average: 3 (1 vote)
By: Zach Downey

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