Pratt

Maya Animation 05 Course Image
In this tutorial, Brian shows how mesh editing tools such as face and vertex extrusions can be animated.
3
Average: 2.5 (2 votes)
By: Brian Ringley
Maya Animation 04 Course Image
In this tutorial, Brian shows how to capture animated geometry at multiple frames over its animated lifesspan using animation snapshots.
5
Average: 5 (1 vote)
By: Brian Ringley
Maya Animation 03 Course Image
In this tutorial, Brian shows how to make geometry sets act in unison using a cluster deformer.
5
Average: 5 (2 votes)
By: Brian Ringley
Maya Animation 02 Course Image
In this tutorial, Brian shows how geometry can be made to travel along curves using motion paths.
5
Average: 5 (2 votes)
By: Brian Ringley
Maya Animation 01 Course Image
In this tutorial, Brian shows the basic UI elements of Maya (Outliner, Attribute Editor, Channel Box/Layer Editor, and the Animation Time
3
Average: 3 (2 votes)
By: Brian Ringley
#B99AFF
Using Grasshopper to mask surface morphed geometry once it hits a threshold and replacing it with another system.
5
Average: 4.8 (4 votes)
By: Brian Ringley
#B99AFF
Using Grasshopper to morph geometry from a reference volume to the UVW parametric space of a NURBS surface.
5
Average: 5 (19 votes)
By: Brian Ringley
#B99AFF
Using Grasshopper to gradate a basic transformation across a system of components to create variety.
5
Average: 5 (1 vote)
By: Brian Ringley
#B99AFF
Using Grasshopper to generate a grid of custom proportion to assist in the ordering and arrangement of geometry.
3
Average: 3 (2 votes)
By: Brian Ringley
#B99AFF
Using Grasshopper to offset a rectangular grid of objects and to trim the grid so that only infill or interior objects remain.
5
Average: 5 (9 votes)
By: Brian Ringley

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