Pratt

Maya Animation 05 Course Image
In this tutorial, Brian shows how mesh editing tools such as face and vertex extrusions can be animated.
3
Average: 2.5 (2 votes)
By: Brian Ringley
Maya Animation 04 Course Image
In this tutorial, Brian shows how to capture animated geometry at multiple frames over its animated lifesspan using animation snapshots.
No votes yet
By: Brian Ringley
Maya Animation 03 Course Image
In this tutorial, Brian shows how to make geometry sets act in unison using a cluster deformer.
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By: Brian Ringley
Maya Animation 02 Course Image
In this tutorial, Brian shows how geometry can be made to travel along curves using motion paths.
5
Average: 5 (1 vote)
By: Brian Ringley
Maya Animation 01 Course Image
In this tutorial, Brian shows the basic UI elements of Maya (Outliner, Attribute Editor, Channel Box/Layer Editor, and the Animation Time
1
Average: 1 (1 vote)
By: Brian Ringley
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Using Grasshopper to mask surface morphed geometry once it hits a threshold and replacing it with another system.
5
Average: 4.7 (3 votes)
By: Brian Ringley
#B99AFF
Using Grasshopper to morph geometry from a reference volume to the UVW parametric space of a NURBS surface.
5
Average: 5 (19 votes)
By: Brian Ringley
#B99AFF
Using Grasshopper to gradate a basic transformation across a system of components to create variety.
5
Average: 5 (1 vote)
By: Brian Ringley
#B99AFF
Using Grasshopper to generate a grid of custom proportion to assist in the ordering and arrangement of geometry.
3
Average: 3 (2 votes)
By: Brian Ringley
#B99AFF
Using Grasshopper to offset a rectangular grid of objects and to trim the grid so that only infill or interior objects remain.
5
Average: 5 (9 votes)
By: Brian Ringley

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