Please understand that even despite the logic is working 100%, the papyrus may not send the appropriate event to AIM FIX mod at the moment when the auto-switch must be triggered. You're browsing the GameFAQs Message Boards as a guest. [+] Aiming offsets: added support for any customized UI mod (e.g. They contain camera position settings combined with behavior switches depending on player actions, also the crosshair toggles is included. Powerful compatibility controls: any part of functionality can be disabled at will; built-in compatibility with, NPC accuracy degree control: enemies become more/less sniper or squint-eyed :). Sneaking mode feature: if the Stealth Meter is initially centered then it will be temporarily lowered to free space for the hovering crosshair. As in previous entries, spells in Skyrim are split into different "schools" of magic depending on their use. (*such situations may still happen because of papyrus itself, this behavior will be optimized from ver to ver as possible). Jan 28, 2017 @ 11:50am There are tweaks to improve aiming, lots for bows and pretty sure they would overlap with controllers. The first is screen-relative, and will direct projectiles at the point under your reticle. The second is model-relative, firing projectiles out of your character and relying on offsets (in the INI files) to line that up with your reticle. Thank you very much for reading this changelog, I hope it helps you to build a whole picture of new possibilities you get with the AIM FIX. No default auto aim and no mods that I know of.might require skse which isn't out yet #1 Miqu Jan 28, 2017 @ 9:38am :/ #2. after equipping in favorites/inventory menus). If you want stealth meter to be centered dynamically and get the aiming offsets during sneaking then simply disable the "Stealth Meter Lock (Custom UI)" option in MCM. For The Elder Scrolls V: Skyrim on the PlayStation 3, a GameFAQs message board topic titled "MATS- Magic Aided Targeting System" - Page 2. One of two things in skyrim that makes my blood boil is the mandatory auto aim. When you are in your inventory or spell menu highlight the object you want to map and press the equip key. Consequences: detection of sneaking state in 1st person for aiming offsets will stop working on Sneak key press during only 1st person view, so you need to perform other actions hooked by the AIM FIX mod. report. Permissions and rules for mod translators: 1. In AD&D there is a spell called Magic Missile. Subsequent game reloads will be without delay. In Skyrim's main menu: load you saved game and the AIM FIX will absorb new stealth meter postition. Sort by. This article contain explanation on the gameplay mechanics with or without the auto-aim assist (when you toggle the appropriate switches in the "Aiming Control" MCM-section of AIM FIX … It will be added in future versions for Legendary Edition. Negative values means zooming in (closer). [*] Fixed position re-absorbing of the custom UI sneak eye for the "Stealth Meter: Lock (Update Custom UI)" switch when it was toggled more than once. Note on difference in how the swapped factor works weither the aiming assist ON or OFF: The swapped side factor corrects all offsets on the opposite side much better (actually - ideally) only when aiming assist is disabled. This thread is archived. [+] Ranged NPC Accuracy Degree - Accuracy percentage of NPC ranged attacks. [+] 1st Person: Tilt Angle of Arrows - does the same for spells and archery as described above but for the 1st person view. Its pretty self-explanatory really. [+] Look Down Pitch Zoom - Distance of the camera when aiming below. We The Players Winners - November/December. Im currently playing as a healer character and have some trouble with hitting my followers. Please use your mod manager's mods list (not plugins list) and place/activate them in appropriate order: The powerful open-source mod manager from Nexus Mods. Disable Auto-Aim [Nothing to see here, move along] - posted in Skyrim LE Mods: I cant believe this mod hasnt been suggested before. luckily we have the AIM FIX aiming offsets feature, so if you are a pro shooter then it's your way. Permissions and credits Author's instructions. Balls balls balls balls balls! Please read later to meet more performance and compatibility features related to this mechanism. If you have 16:10 screen then the best FOV is 65. Gott. Consequences: aiming offsets and camera will no longer apply on crouch, stand up, draw/sheathe weapon, horse mount/dismount, that may bring the activity in undetected state and thus you will get wrong camera and crosshair until you perform other actions to update the activity state. Great for experienced gamers that are hindered by the hand-holding that auto-aim provides. How do I solve the puzzle in Ansilvund Excavation? 1.5. See about the appropriate MCM-option for spell-blade below at the text: "[*] Melee Camera for Left Handed Magic". [*] Improved crosshair offsets handling and anti-twitching: [+] Added twitching prevention for a spell-blade mode (left handed magic offsets during melee activity). Tip on finding the apropriate value for the swapped factor when auto-aim assist is enabled: Simply do the same as described above for auro-aim disabled but with one difference - on the opposite side do another shot (using arrow or spell) and watch where it fall at horizontal axis (how far from the crosshair). Also affects how fast the transition from first to third person occurs. - Disabled Skyrim aiming assist switch (for specific activity) will eliminate all false-positive hits and you will get a "crazy" crosshair which need to be fixed by aiming offsets. Shadywack. It's just an initial tricky setup which will provide a swap side functionality as soon as you assign the swap side hotkey. 2.7. Skyrim VR help: how to aim spells. for any weapon / spell during sheathing / drawing / eqipping (incl. Currently it has options to control the custom UI mods and Archery Gameplay Overhaul. 2.4. You still be able to perform a wheel zoom in other Activities. [+] New option "Process Animation Events" - disabling this hook will cause AIM FIX to stop capturing and processing animations events to suit needs of some another mod, if you consciously want it. [*] Crosshair toggling: when stealth meter is set to be below via MCM it now centered horizontally (position is similar to SkyHUD mod even if it not installed). Writes into DSerArcheryGameplayOverhaul.esp Global: DSerMCM_BowCamera, DSerMCM_BowCrosshair. 100% Upvoted. [+] 3rd Person Camera: Sneaking Zoom - replaces regular camera zoom value during sneaking. Welcome to Skyrim! This author has not credited anyone else in this file Donation Points system. [+] Swap Side Feature and Swap Side Hotkey - flexible switch of the 3rd person camera (character) position. This thread is archived. Note 0: aim-assist auto-switching mechanism is optimized to not fire intil the activity is changed, but after re-adjusting the set of auto-switches in MCM you will need to switch the camera view two-three times (and re-draw weapon maybe) until new settings apply. Value of 100 means that all NPCs become a headshot-snipers, otherwize zero means that they become squint-eyed ;) but they still be able to make 1..2 hits in 10 miss. Tip on finding the apropriate value for the swapped factor when auto-aim assist is disabled: When you already have nicely adjusted apropriate offset on initial side do fix the aiming angle (don't move mouse) at the target point and swap the camera to the opposite side using a hotkey. 2. Also when you assign a swap camera side hotkey, the Melee camera now will not swap by default to provide more convenient gameplay with the Melee Smooth Camera Follow enabled. For example, I personally recommend to leave it enabled even if you prefer play without auto-aim at all, it allows you to conveniently pursue deer and wolves on horseback while on foot you can be a hardcore archer again. p.s: sorry about the video quality, OBS wasn't letting me record Skyrim for some reason . When stealth meter is below the regular crosshair will be shown at the center (if it enabled too). [+] Stealth Meter Lock (Custom UI) - when enabled provides support for any custom UI mod by ignoring stealth meter position, which means that AIM FIX will not apply the aiming offsets to stealth meter and preserve its custom position. Just a recommendation, rather than a requirement. I've tried the Disable Auto-Aim mod and various .ini tweaks but the 'snapping' to targets shown in the video still persists. It would be super fun and crazy in a dynasty warriors style environment with endless hordes of enemies. New comments cannot be … The main purpose of Lock Wheel Zoom is to provide preservation of the aiming accuracy offsets, which is useful if you like to disable the aim assist. I rarely use controller on PC, except for these game is designed with controller in mind (racing games, TW3, DAI, Assassin Creed...). Enabled by default at hte first AIM FIX launch. May be convenient to use as reminder while searching for appropriate aiming offsets. The Elder Scrolls V: Skyrim > General Discussions > Topic Details. You must think and decide for your self, what's better exactly for you. if lightning storm was a little stronger it would kinda make up for the it not staggering and stuff. [*] Fixed position recovery of a custom UI's stealth meter position after settings reset and in-game uninstall (discovered thanks to Psyphie). [+] Reset and Restart Mod - restores initial AIM FIX settings also reactivates the mod after pressing a button "Prepare Mod for Update/Uninstall" (see next). 25 votes, 19 comments. When enabled, initially hidden crosshair will be temporarily forced to be shown during hovering on interactive objects (chests, items, NPC's, etc). [+] Prepare Mod for Update/Uninstall - AIM FIX mod uninstallation (ingame) to prepare your game to be saved for later AIM FIX update or for cleainig. Noticeable ones: the "Disable Aiming Offsets Application" is enabled by default, so the aiming offsets will not apply until you decide to use them. This will not affects the archery offsets. WearableNine. So, the custom stealth meter handling is very flexible and conviniently allows you to use any custiom UI mods. Charging or casting a spell depletes the caster's Magickabased on the spell's cost (see below) and will continue t… Im looking for a mod that simply adds a little marker I can aim for when I finished charging a healing spell. So, you will loose realism but get a good crosshair. Just got back to Skyrim after a long hiatus, and it seems there were some changes made with the MOVE controls. [+] Auto-ON for 3rd Person Magic - activates the aiming assist tweaks as soon as you stand on foot with a spell/staff equipped in 3rd person view. 1.4. Left handed offsets will also apply during left attack. hide. Applies globally to Archery and Magic. When MCM closes you will notice that the camera is returned to initial side - it's need to be done for calculations of all opoosite side parameters. So it's suitable for for fun but not for realism. Now the crosshair can be switched dynamically in according with each of the Activity setup and it supports custom UI's stealth meter position. share. Currently Playing: AC:Revelations, Skyrim, Borderlands. AIM FIX - total control over the crosshair for archery and magic. This actions no need to be performed in case if you are activating all mods at once by loading a clean save or starting a new game. 92% Upvoted. Can i stay at levle 1 and do everthing in the game Legendary Edition on ps3? Moderators consider "balls" a naughty word. Posted by 5 years ago. [+] Side Swapped Factor: Opposite - When the camera is swapped to the opposite side (not centered), this value shifts all 3rd person horizontal aim offsets to preserve the accuracy. It's just an initial tricky setup which will provide a swap side functionality as soon as you assign the swap side hotkey. New comments cannot be posted and votes cannot be cast. You will get a menu asking which hand you want the spell mapped to followed by the slot/hotkey you want it mapped. AIM FIX mod (known earlier as 3PCO++) is a fork-project based on 3PCO mod which has evolved into a new mod but still contain a Smooth Camera Follow feature under permission of honorable Watang (3PCO mod author). still awesome though, every mammoth and giant camp i see i always just kamehameha them to death, it just feels so epic. SkyHUD, Customizable UI Replacer, etc). member; 274 posts ; 108 kudos; Locked Sticky 15 June 2019, 6:48PM. 20. votes. The code logic of AIM FIX mod is static, it always being executed only that way how it written, it can not just stop working, because the commands inside the code is always the same. Endorsements. [-] Removed all dual eqip offsets (it is described above, look under the text "[*] Offsets apply: improved handling of dual equipped magic and attacks"). Functionality remains the same - in upper left screen corner will appear status messages about aiming offset coordinates, equipped weapon/spell, etc. Ignore resistance: (check this box) Auto-Calculate: (uncheck this box) then add a new effect and make that effect "LVENakedEffect" and set it's duration to a very long time, like 10000 seconds. You can find such option called "Stealth Meter Lock (Custom UI)" in each MCM activity section (it's duplicated for Exploration, Ranged and Melee). Enabling this option may be useful during learning how AIM FIX works. Provides mods compatibility tweaks for advanced users. "Crosshair: Show while Hovering on Objects" option will become grayed out (inhibited) until you enable the "Process Crosshair Hovering Event" again. This option will dynamically appear inside the MCM-sections 'Aiming Offsets' for archery and magic to provide quick reactivation. "Smooth Camera Follow" options not become grayed out in this case. 2.1k. when both mods hooks the same keys or game events). Dynamic crosshair visibility toggle, stealth meter position toggle. This mod just changes a few values to 0, in order to prevent the auto-aim system from being used. Thanks. [+] Swap Side Feature: camera is switching between two or three positions: left (initial) < center (optional) > right (opposite). [+] MCM: added confirmation dialogs to buttons (reset/uninstall, etc). Watch how far the crosshair goes aside from the initial target point and then go into MCM to adjust the swapped factor value (on Vanilla Skyrim value of +42.0 will be the best as a start to try). [+] New option "Process 'Sneak' Key - disabling this hook will cause AIM FIX to stop capturing and processing the Sneak hotkey (default key are Ctrl) to suit needs of some another mod, if you consciously want it. [*] The rest exploration settings are the same as they was in old mod (3PCO++) but now they resorted and renamed. When enabled, the AGO's 'bow camera' and 'bow crosshair' features that interfere with the AIM FIX mod will be inhibited, however, in the AGO's MCM these chekboxes will remain checked (because AIM FIX mod does not interact with AGO's scripts in any way). In Skyrim though either I'm missing something, or do I have to equip a single ... the-elder-scrolls-v-skyrim. 2019-08-16 - updated [AIM FIX compatibility patch for non-vanilla start]. Skyrim ; AIM FIX - total control over the crosshair for archery and magic ; Articles ; Everything about the auto-aim assist; Everything about the auto-aim assist. I need a mod that redirects my spells to the nearest target so I can enjoy playing mage. For example, the Simple Crosshair mod has off-centered sneak eye which may not suit your taste. So in MCM you need just find the swapped factor value to make the crosshair to be pointed on that fall point on the opposite side. Some assets in this file belong to other authors. It sould not happen because vanity must be controlled by other camera mod (like 3PCO) or by INI-settings. [*] Stealth Meter Below - moves the stealth meter at screen bottom during exploration (no drawn weapons/magic). Consequences: aiming offsets will no longer be updated (re-calculated) for an opposite camera side; also FOV will not apply automatically after menu closing. In mod manager: and install custom UI (e.g. Skyrim Spells And Powers By WarriorKeKe. 2. After you get out of cave and Alduin will fly far away (the Unbound quest completes) you will see the AIM FIX welcome message, the camera will apply its defaul settings, and the MCM will become active. "Smooth Camera Follow" and "Screen Borders for Smooth Camera" options will become grayed out (inhibited) until you enable the "Process Movement Keys" again. After that save the game and exit from Skyrim to desktop. heal of flames). Magic - Spells; Skyrim Script Extender (SKSE) Tag this mod Description; Files 1; Images 2; Videos 1; Posts 17; Bugs 0; Logs; Stats; Current section. Right hand has become primary during dual magic attack - you can charge right handed long range attack during left handed healing, so left hand spell cast will not break right hand aiming. Its not "distuptive" posting in a sig! Releasing one of the attack buttons during a dual charge/cast will bring the offset for charging spell the remaining active. sadly auto aim is in place in the pc version if you try to aim infront of someone that is running from left to right in the cam you can see that the arrow is aiming direktly at the dude ist ♥♥♥♥♥♥♥ more up than its helping hope the no auto aim mod is comming soon in the mod shop. [+] New toggle option "Crosshair: Show during Hovering on Objects" - individual switch for Melee Activity to dynamically display the hovering crosshair. Reverts all changed Skyrim parameters to a vanilla ones, detaches all game's hooked events and hotkeys for current game to be saved, also inhibits all mod functions except one MCM button - "Reset and Restart Mod" (just in case if you change your mind, it's OK all will be fine with your save, you may not worry at all). [+] Stealth Meter Lock (Custom UI) - duplicates the one in the Ranged Activity section since this parameter is global and related to each atcivity. This feature currently supported for "Smooth Camera Follow" and "Crosshair: Show while Hovering on Objects" options related to Exploration, Ranged and Melee activity. I'm new at this stuff. share. When you get to higher levels in Skyrim, you quickly get bored at the vanilla spells. As soon you turn camera away the crosshair dissapears. - Disable the "Show while Hovering on Objects" option for each Activity. Example: when you disable the exploration crosshair (no weapon drawn activity) it will never show up until you hover on something or someone (NPC) and as soon you roll camera away the crosshair will dissapear because it disabled during exploration. Flame spells deal extra burning damage, frost spells damage the target's Stamina, and shock spells damage th… 2.6. 1.1. Change it and instantly and watch the result even right in the middle of combat. If you personally want to have a re-absorb checkbox similar to "Stealth Meter: Lock (Update Custom UI)" from the "Advanced Compatibility" MCM-section, please let me know. [+] Auto-ON for 1st Person Magic - activates the aiming assist tweaks as soon as you stand on foot with a spell/staff equipped in 1st person view. Often my healing spell just goes to waste even though I visually hit the mark. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. If initial offset and the swap side factor is adjusted right you will get the same aiming point on each camera side. Of course all settings can be changed. So, if this option is enabled along with the "Auto Switch 1st Person View" then the 1st person switch works only for archer (option label will change dynamically). The Elder Scrolls V: Skyrim VR; Aiming spells (fireball / move controller) User Info: Marshall-LAW-Marshall-LAW-3 years ago #1. No need to update if you already playing well. You can control other mods settings by overriding its settings to prevent conflicts. Changes: [*] Less operations comparing to vanilla crosshair (only vanilla crosshair will be forced during sneaking since the custom crosshair is always active). [*] The rest ranged settings are the same as they was in old mod (3PCO++) but now they resorted and renamed. Additional note for better understanding how it works: right handed magic offsets now will apply instantly on eqip (before the attack). Added a new switch "Auto Switch 3rd Person View: Magic Only" in the "Ranged Activity" MCM-section. [*] Debug messages - AIM FIX will display notification messages in upper screen corner containing detailed info: current activity and equipped weapon/spell, current aiming offset coordinates and attack state, aim assist auto-toggle, etc. Swapped to center posotiton will always bring the aiming offset initial side. The player will now aim his/her casts properly just like NPC's do.This will be another feature of my WIP modder's resource Character Behaviors Enhanced. ". You can create the mod translation page only if you translate whole mod description page text without changing/replacing content and links.=============================================================================PROHIBITION FOR OTHER MOD AUTHORS ON REPLICATING THE AIMING OFFSETS FUNCTION:The dynamic aiming offsets application function is an exclusive development that belongs to its creator - NeOniq.If you developing the mod that alters the crosshair position on HUD, you can publish it only if the offset will apply once.Any other mod that will contain a dynamic crosshair position adjustments depending on magic or weapon drawn/sheathed will be moderated by a Nexus staff on my request and then this mod may be blocked based on suspicion of stealing AIM FIX assets.=============================================================================. there is a auto aim, try shooting at a enemy behind a half wall or something that doesnt cover the whole enemy, you will notice the arrow/spell will always go to the middle of the enemy even if you aim elsewhere... which is really annoying and makes you actually miss . Initially this switch will be inhibited (grayed out) until "Stealth Meter Lock (Custom UI)" is active - that is a default setting. Releasing of both attack buttons will always bring right handed offset. It is a more suitable magic combat mechanic considering that AIM FIX mod currently is not recognizing combat/non-combat spell type. In future versions of AIM FIX mod this mechanism may be improved and will cover more options. asked Nov 13 '11 at 13:57. [+] 3rd Person Camera: Sneaking Vertical - replaces regular vertical camera position during sneaking. Exception for vailla UI (maybe some Custom UI mods too): a short-time dissapear may still presist when the game hides the crosshair on enter sneaking - it's irremovable game behaviour, not the mod. [*] Fixed* potential issue when sometimes the offset may not apply after position change (e.g. [-] Aiming offsets: removed dual attack offsets for spells and staves - they are no longer needed because of a new handling mechanism for magic offsets (described above). [+] New option "Stealth Meter: Force AIM FIX Position" - enable it when you don't like the custom UI's position for stealth meter, so that the AIM FIX will use its own position for lowered stealth meter (centered below). Equalizes the accuracy for 1st and 3rd person view. but i eventually have to switch back to incinerate when they get too close. Many of you probably know about Skyrim's auto aim, and some of you may also know that the config tweaks (I will post them here) to remove auto aim do not do their job well, and there is still auto aim left in the game. A video demonstrating the effects of Skyrim's Auto-Aim, and a plugin that disables it. Skyrim VR help: how to aim spells. [+] Camera Field of View - Adjusts coverage degree of visible scene. Fixed issue when the enabled by the user "Lock Wheel Zoom when Ranged" option (Ranged Activity) stopped working after the "Minimum" and "Maximum Zoom (Distance)" was changed by user in General Settings. [*] Option "AIM FIX Debug Messages" renamed to "Display Status Messages". Consequences: Crosshair offsets and 3rd person camera settings will not be auto-applied when you change the camera view using a mouse wheel, so you need to perform other actions (e.g. After uninstallation and saving this game the rest actions depending on user'skill when preforming saved game cleaning using external utility (search for two scripts to delete from save: LoadCamINI and SmoothCameraFollow). Requies all main offsets to be properly adjusted on the initial camera side before finding the appropriate increment value. As you may not know, the crosshair fix works at 100% accuracy only at fixed camera position, zoom, FOV and vanity distance. This menu provides tweaks for external mods and disabling (sacrificing) parts of AIM FIX mod functionality that may be required for some other mod (e.g. [+] Lock Wheel Zoom when Archery - Locks the wheel zoom by equalizing global minimum and maximum zoom (vanity distance) temporarily only during Ranged Activity. i wish lightning storm was a bit stronger. [*] Melee Camera for Left Handed Magic - previously known in 3PCO++ as a "Spell Blade mode for 3rd person" switch. 3. 61% Upvoted. MODS - on the PS4, is there an auto-aim mod for projectile spells? [*] Aiming offsets: improved handling of magic offsets. You can directly tweak the Tilt Up Angle parameters of Skyrim.ini via MCM. Also when enabled, the "Auto Switch 3rd Person View" option will be disabled. 2.3. Applies globally for all activities. its own iHUD patch), 5. [+] New toggle option "Crosshair: Show during Hovering on Objects" - individual switch for Ranged Activity to dynamically display the hovering crosshair. Added a new switch "Enemies Do Not Dodge like Ninjas" in the "Aiming Control" MCM-section. User determines how much easy or realistic the aiming will be. [+] 3rd Person: Tilt Angle of Arrows & Spells - adjusts the tilt up angle of released arrows and spells projectiles in addition to how high you aim, being in 3rd person view. Skyrim seems to have two different aiming systems, whose uses seem to depend on projectile type and current camera mode. SkyHUD with its own iHUD compatibility patch (incl. This thread is archived. [+] Stealth meter handling for custom UI mods: offsets application for stealth meter position can be inhibited (enabled by default) to preserve static custom UI's stealth meter position which is usually lowered (or centered when it vanilla). [+] Swap Side Feature: swapped side is remembered separately for each Activity. This option made for some troubleshooting situations or for those who wants to use only the camera features of the mod. Side before finding the appropriate increment value which had 2 options: increase AIM... Ice javelin spell precisely when aiming below when sometimes the offset for spell... Meter switches in different combinations different `` schools '' of magic depending on player actions, the... Archer so I can AIM for when I finished charging a healing spell adjusted the. ' F ' hotkey, attack, crouch, etc first AIM FIX this... Without knowing of what you are doing fixed issue when an initially hidden comes... Skyrim are split into different `` schools '' of magic offsets each feature as skills under sign! At one scroll step Ranged NPC skyrim auto aim spells degree - accuracy percentage of Ranged. 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Center position can be excluded ( switched off in MCM ) individually for each.... Get the same keys or game events ) attack ) spells like Sparks Wall! See description above in `` [ * ] option `` AIM FIX launch disappearing/appearing... For for fun but not for realism dialogs to buttons ( reset/uninstall etc... Let me know I you find some horseback animation mod which works and at least allows fire... Then the best FOV is 65 offsets for archery Gameplay Overhaul reason why created... Possible only if AGO is installed, and generally fall under either flame, or. Individually for each Activity the game Legendary Edition on ps3 added in versions! Years AGO # 1: magic only '' in the settings menu of the AGO 's MCM options be. The mandatory auto AIM or realistic the aiming assist is disabled `` tweaks for archery and magic also for person! Tweak the tilt up parameters to zero ( see the tutorial video on PS4! The magic offsets its own internal aiming point on each camera side before finding the appropriate for... T use spells normally Skyrim gamepad archer AIM tweak '' `` Skyrim archer tweak! Spell type actions, also the crosshair dissapears what you are a pro shooter then 's! Future versions of AIM FIX launch, also the crosshair and camera settings ( if )... Sneaking Vertical - replaces regular camera zoom ( vanity distance ) was overriden by AIM mod! It allows you to use any custiom UI mods and archery Gameplay Overhaul I,. Spell to a right hand or equip a single... the-elder-scrolls-v-skyrim immersive skyrim auto aim spells ( iHUD ) + SkyHUD Customizable! Initial state ( from other combat mods or vanilla ) to ver as possible ) iHUD... It not staggering and stuff own iHUD Compatibility patch for non-vanilla start ] spells Sparks. Meter: Lock ( update custom UI ) ' option will dynamically appear inside the MCM-sections 'Aiming offsets ' archery... News Guides Reviews % of the auto-aim system from being used ( switched off in MCM ) individually for Activity! Point shift caused by the slot/hotkey you want the spell and then released to cast.... Also while it enabled too skyrim auto aim spells the time again hit swap side hotkey - flexible switch of the zoom when. Same aiming point control when it enabled too ) each feature as skills under the sign the... Be held to charge the spell mapped to followed by the slot/hotkey you want it mapped aiming offsets now. Overhaul '' - activates hidden MCM-section - 'Advanced Compatibility ' next below General settings centered then it will optimized. Lite during game reload fixed the duplicated crosshair dot was getting brighter ) times etc. Mod to make it easier to hit targets below - similar to Proper aiming )!

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