One of our unannounced projects was unexpectedly cancelled by … A collaboration between 2 Player Productions and Double Fine Productions, the "Double Fine Adventure" series chronicles the creation of “Broken Age,” a three-year journey spanning twenty episodes, and the most in-depth look at video game development ever created. Based in the UK Adam spends most of his time honing his Monster Hunter skills and conquering the world in Total War. In the not so virtual world you'll probably find him travelling or enjoying live music. Follow him on twitter @AdamKoziol3. Adam Smith • 6 years ago • 82 Grim news emerged from Double Fine at the tail-end of the week, when Tim Schafer confirmed to GamesIndustry.biz that the cancellation of an unannounced project has led to layoffs. If that seems like a painful last-ditch restructuring effort, I wholeheartedly agree. A friend of mine who worked at Double Fine invited me to check out the studio and I immediately fell in love with the creativity and the general vibe in the office and so I … Double Fine has suffered layoffs after a deal for an unannounced project fell through. But first, last week's American retail sales were not positive with a -2.6% fall from the prior month, and the year-on-year gain being whittled down sharply to +2.1%. "One of … Double Fine's other two projects are the crowdfunded strategy game Massive Chalice and Grim Fandango Remastered, a remake of the 1998 LucasArts adventure title. In March 2012, video game legend Tim Schafer made history with the Double Fine Adventure Kickstarter, a crowdfunding campaign that changed the way games are created and funded forever. Doubleplusbad: Double Fine Layoffs. Tim Schafer, the owner of Double Fine, has said that the ex-employees were working on a secret project that … Double Fine has suffered layoffs after a deal for an unannounced project fell through. Double Fine Suffers Layoffs By Matt Whittaker on November 22, 2014 According to a report by Gamasutra, independent developer Double Fine has let … MCV Staff Tim Schafer, the owner of Double Fine, has said that the ex-employees were working on a secret project that was unexpectedly cancelled by its publisher. Topics Double Fine Microsoft video games WIRED is where tomorrow is realized. Development News. Double Fine have let go twelve staff as a deal for an unannounced game fell through unexpectedly. For three years, a documentary crew captured the once-secretive process of video game development, chronicling the creation of “Broken Age” from a Kickstarter pitch to a finished game and beyond. The layoffs are business as usual, unfortunately. 24th November 2014 All three titles are due out before the end of the year so the employees were probably working on a 2015 game. @mrdurandpierre. Double Fine, the development studio behind games like Broken Age and Costume Quest 2, has been hit with a wave of layoffs. Double Fine Studios has dismissed 12 employees after the project they were working on was scrapped. We'll likely never know what the cancelled project was but our thoughts go out to the people who've lost their jobs and all those affected by the layoffs. Directed by Paul Owens. Schafer has been keen to stress that these layoff have not affected any of the other projects that his company is working on. The future of Double Fine Presents has been up for debate since Double Fine was acquired last June. Feast Your Ears on the Fascinating Audio Commentary in These 11 Games, 10 Treats You Don't Want to Miss From GOG's Halloween Sale. Double Fine Productions, the independent developer behind Psychonauts and Brutal Legend, has just announced that it has made twelve members of staff redundant. Facing layoffs or even the end of his beloved company Schafer took action. Game industry veteran Tim Schafer and his team at Double Fine Productions are followed by a documentary team for over three years of nerve-racking development on a new video game. The name "Double Fine" is a play on a sign on the Golden Gate Bridge that used to display "double fine zone" to warn motorists that fines on that stretch of road were double normal rates. Contributor. Double Fine Studios has dismissed 12 employees after the project they were working on was scrapped. Game Industry Misbehaving Series: Steam Early Access, Fraudulent or Truthful? Double Fine's logo and mascot is called the Two-Headed Baby, frequently abbreviated 2HB, [8] an abbreviation also used for Moai , an integrated development environment . Psychonauts and Costume Quest developer Double Fine has laid off a dozen employees following a publisher backing out of an unannounced project. EA cancelled the sequel and Double Fine was left in serious financial trouble. ... BioWare have announced the layoffs of "some" of the Star Wars: The Old Republic team. Double Fine Productions, the independent developer behind Psychonauts and Brutal Legend, has just announced that it has made twelve members of staff redundant. Double Fine began the decade arguably a failure, and in a bold reinvention, began to produce small-scale games developed by small internal teams, a video game developer version of Moneyball. Grim news emerged from Double Fine at the tail-end of the week, when Tim Schafer confirmed to GamesIndustry.biz that the cancellation of an unannounced project has led to layoffs. "Our remaining projects – Broken Age, Massive Chalice and Grim Fandango Remastered were unaffected.". Double Fine today laid off a dozen staff members, blaming the loss of a deal for an unannounced project, according to GamesIndustry. Tags develop jobs double fine james-batchelor Jobs lay offs layoffs redundancies schafer tim schafer, Streaming in data for the dense open world city is the key culprit, Project unexpectedly cancelled by publisher, other games unaffected, Double Fine lays off 12 staff, cancels unannounced title, Reach the games industry with MCV/DEVELOP, Ins and Outs – January 2021’s industry hires roundup, Ins and Outs – October 2020’s industry hires roundup, Ins and Outs – September 2020’s industry hires roundup, CD Projekt Red’s Iwinski apologises and gives limited insight into Cyberpunk 2077 launch issues. Speaking to Wired, the Psychonauts and Brutal … In March 2012, video game legend Tim Schafer made history with the Double Fine Adventure Kickstarter, a crowdfunding campaign that changed the way games are created and funded forever. It is the essential source of information and ideas that make sense of a world in constant transformation. After a round of mass layoffs, Telltale is down from hundreds of employees to "around 25," according to The Verge. At the time, Greg Rice, Vice President of Business Development, described how the plans for this division were going to evolve, and that there would be no layoffs. A collaboration between 2 Player Productions and Double Fine Productions, the "Double Fine Adventure" series chronicles the creation of “Broken Age,” a three-year journey spanning twenty episodes, and the most in-depth look at video game development ever created. Double Fine Productions have announced three of the games they're got in the works, including the second act of point-and-click adventure game Broken Age. With Elijah Wood, Jack Black, Richard Steven Horvitz, Tim Schafer. Double Fine’s Tim Schafer has always been vocal about the state of the game industry, and he has since spoken out against the practice of firing game developers upon the completion of a project. With the unfinished game unable to bring in any revenue, the developer has been forced to let them all go. Sega to Publish Double Fine’s Next Adventure By Adam Beck on May 22 2012 . Back in March, Double Fine also revealed it would be publishing indie games. Prior to releasing Brütal Legend, he had seperated Double Fine's staff into four teams and had each Gamasutra reports … Twelve members of staff at Double Fine have lost their jobs due to an unexpectedly cancelled project. New Cache - article_comments_article_18143, Broken Age Act 2 Launches April 28, Double Fine Releases Development Documentary, Broken Age Act 2's Alpha Delayed Until End of 2014, Full Release "Early 2015". The reoccurring layoffs at LucasArts became very exhausting after a while and I realized that it was time to move on. Double Fine confirmed the layoffs in a statement to IGN. Double Fine president Tim Schafer is none too pleased with the culture of layoffs in the industry. Double Fine has laid off 12 of its employees after a deal for an unannounced project fell through, the developer has announced. The Costume Quest 2 developer said that the layoffs are only relevant to the cancelled project, and its other games currently in development are unaffected by today's news. For three years, a documentary crew captured the once-secretive process of video game development, chronicling the creation of “Broken Age” from a Kickstarter pitch to a finished game and beyond. This initial layoff only lasted two weeks, ... “I got double laid-off,” she says. EA Partners, ... Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more + disclosures. "One of our unannounced projects was unexpectedly cancelled by its publisher, forcing us to reduce our staff by 12 people," he said. Jeffrey Matulef. create your own gaming blog . Punjab imposes night curfew from 1 December, to double fine for not wearing masks Punjab CM Amarinder Singh said the night curfew will remain in force from 10 pm-5 am, amid apprehension of second wave of coronavirus. Double Fine's publishing label is "winding down" operations due ... VP of business development Greg Rice told us that plans for the division were "evolving," but that there would be no layoffs. Schafer clarified that the cancellation of the unannounced title was not Double Fine’s decision, and layoffs were unavoidable, according to GamesIndustry. The curbs will be reviewed on 15 December. The first Act released earlier this year in January 28, with Kickstarter-backers getting it two weeks early. : double Fine layoffs, according to the Verge s Next Adventure By Adam Beck on 22! Or Truthful effort, I wholeheartedly agree the end of his beloved company Schafer took action Fine Tim! 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